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Zachariah Smith

Zachariah Smith

Programmer & Game Designer

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Award Winning

Despair³

Awarded – Best Implementation
Crowd Voted – Best Design

  • Role: Programmer, Team Lead
  • Tools Used: Unity, Blender, Unity Timeline
  • Team Size: 4
Download:
Windows

Description: Despair³ is a puzzle platformer where gravity changes periodically, though always in a pattern. The prompt for this game jam was “Supernatural”, which our team interpreted as “things happening outside of your control.” The game is very simple, though surprisingly silly and frustrating.

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