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Zachariah Smith

Zachariah Smith

Programmer & Game Designer

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Award WinningBest in Jam

Control

Best Overall Game – 49 Hour Game Jam, UNC Charlotte, NC

  • Role: Designer, Team Lead, Music
  • Tools Used: Unity, Blender, Mad Tracker 2, MK Glow Free, Text Mesh Pro
  • Team Size: 2
Download:
Windows

Description: Control is an experimental 2D platformer that starts on a commandline interface. The game was built for a game jam with the prompt “Space”, so I thought it would be interesting to play with the idea of negative space, similar to how Scribblenauts interprets the idea. Our goal was to give as many commands to the player as we could during the 49 hour game jam.

Related Projects

Cube Party

2017-04-09

Despair³

2018-04-15
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